Learning Resources MathShark Manual

Consulte online ou descarregue Manual para Calculadoras Learning Resources MathShark. Learning Resources MathShark Manual do Utilizador

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Ages 6 & up
MathShark
EI-8490
Guide for Teachers and Parents
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Resumo do Conteúdo

Página 1 - MathShark

Ages 6 & upMathShark™EI-8490Guide for Teachers and Parents

Página 2 - CARING FOR MATHSHARK

8MathShark Content by Skill LevelsThe MathShark Skills Scope and Sequence Chart on pages 20–21 gives anoverall look at content in each skill and on ea

Página 3

9Level 5Add 2-digit addends to 2-digitaddends without regrouping. Level 6Add three 1-digit addends. 37+1224+3451 + 34 = 11 + 11 = You may want to

Página 4

ADD SUBTRACT MULTIPLY DIVIDE DECIMALS FRACTIONS PERCENTSASSESSMENTLevel 1Level 2Level 3Level 4Level 5Level 6Level 7Level 8© Copyright 2007 Educational

Página 5

Name: ___________________________________DIVIDE DECIMALS FRACTIONS PERCENTSSMENTEI-8490 MathShark

Página 6

12Subtract to find the missing subtrahend.Add to find the missing minuend.5–210– 898– 742– 771– 8364– 12397– 2655– 18–87–58–46–216 – 8 = 13 – 8 = 5

Página 7 - Special Features

13Level 1Basic multiplication facts 1–12 in sequential order. Playerselects number to drill. Level 2Basic multiplication facts 1–12 in non-sequential

Página 8 - For LEARNING

14Level 7Multiply 2-digit numbersby 1-digit numbers withregrouping. 47 x 3 = 58 x 2 = 33 x ? = 132? x 47 = 94You might want to encourage players to

Página 9

15Level 1Basic division facts 1–12 insequential order. Player selectsnumber to drill. Level 2Basic division facts 1–12 in non-sequential order. Player

Página 10 - MathShark Content

16Before beginning work in the DECIMALS skills, make sure player knows howto use the button to enter a decimal: enter the whole number, press thebutto

Página 11 - 51 + 34 =

17Level 1Simplify fractions. Once playershave learned to simplify fractionsin LEVEL 1, all answers for LEVELS2-8 must be simplified. Level 2Add fracti

Página 12 - ASSESSMENT

CARING FOR MATHSHARKBattery Installation1. Open the battery compartment door by carefully loosening the screwwith a screwdriver.2. Install two fresh

Página 13 - EI-8490 MathShark

18Level 5Subtract fractions with unlikedenominators.Level 6Multiply fractions with unlikedenominators. 1⁄3–1⁄6=3⁄5–1⁄10=1⁄2x2⁄3=3⁄4÷1⁄8=1⁄5x1⁄10=5⁄8x1

Página 14 - SUBTRACT

19Level 2Write percents as equivalentdecimals. Level 3Find 1% or 10% of whole numbers. Level 4Find 25%, 50%, or 100% of wholenumbers. Level 5Find

Página 15 - MULTIPLY

20Math SharkSkills Scope and Sequence ChartADD SUBTRACT MULTIPLY DIVIDE DECIMALS FRACTIONS PERCENTSBasic facts,selected number,sequentialBasic facts,

Página 16

21ADDtenths Simplify fractions Write equivalentfractionsSUBTRACTtenths ADD fractionswith likedenominatorsWrite equivalentdecimalsADDhundredthsSUBTRACT

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WARRANTY INFORMATIONDear Customer,Thank you for purchasing MathShark. We’re certain that you will enjoy the learningexperiences offered by this produc

Página 18 - DECIMALS

1MathShark™CONTENTSIntroduction to MathShark . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2Why is MathShark an Important Learning Tool?

Página 19 - FRACTIONS

2MathShark™Guide for Teachers and ParentsCongratulations! You have chosen MathShark, the calculator andelectronic game that improves math skills. As a

Página 20

3Why is MathShark an Important Learning Tool?Mathematics skills are useful throughout our lives. Teaching strategies maychange, yet most educators agr

Página 21 - PERCENTS

4MathShark‘s Special FeaturesLIGHTSA flash of the green light meansthe answer is correct; a flash ofthe red light means it is incorrect.ON/OFFUse th

Página 22 - Math Shark

5CLRTo change an answer, usethe CLR button to erase themost recent number input.SKILLPress one of these buttonsto select a skill inLEARNING—FRACTIONS,

Página 23 - Sequence Chart

6For CALCULATOR1. Press CALCULATOR.2. Input the first number.3. Press a function key (+ -x÷).4. Input the next number.5. Press ENTER and the answer wi

Página 24 - WARRANTY INFORMATION

75. After choosing SKILL and LEVEL, screen displays EXAMPLES.6. Press ENTER to start a game, or CLR to choose a different SKILL orLEVEL.7. First probl

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